Cathryn Mataga (onye amụrụ William Mataga) bụ onye na-eme mmemme egwuregwu na onye guzobere ụlọ ọrụ egwuregwu vidio Junglevision.[1][2][3][4] N'okpuru aha William, o dere Atari 8-bit ezinụlọ egwuregwu maka Synapse Software na mbido ruo n'etiti afọ 1980, gụnyere Shamus, onye na-agba égbè flip-screen.[5]

Ọrụ dezie

Mataga mepụtara egwuregwu Shamus na 1982, nke a na-akpọ William maka ezinụlọ Atari 8-bit.[2][1] A na-ekwu na ọtụtụ n'ime arịrịọ egwuregwu ahụ sitere na ọchị Mataga, dị ka ịmepụta "nnukwu nsụgharị" nke egwu isiokwu Alfred Hitchcock na mmeghe egwuregwu ahụ.[6] Mataga sochiri ya na ihe na-esote Shamus: Case II na onye na-agba égbè Zeppelin.

Steve Hales nke Synapse Software, n'ajụjụ ọnụ maka akwụkwọ Halcyon Days, kwuru na ya na Mataga mere ka onye guzobere ụlọ ọrụ ahụ Ihor Wolosenko kwenye itinye ụlọ ọrụ ahụ n'ime akụkọ ifo.[7]

Mataga mepụtara asụsụ mmemme akụkọ ifo na-emekọrịta ihe nke a maara dị ka BtZ (Kwuo mma karịa Zork) maka Broderbund, na mbido afọ 1980.[3] Mataga so Hales na onye na-ede uri Robert Pinsky rụkọọ ọrụ na egwuregwu akụkọ ifo Mindwheel (1984).[3]

Mataga bụ otu n'ime ndị mmemme na-arụ ọrụ na Stormfront Studios na Neverwinter Nights MMORPG mbụ.[8] Don Daglow kwuru na Mataga bụ otu n'ime ndị mmemme gosipụtara nkwupụta Daglow na ọ nwere ike ime ka Neverwinter Nights nwee ihe ịga nke ọma.[9]

Egwuregwu dezie

  • Shamus (1982), Synapse Software[10]
  • Shamus: Case II (1983), Synapse Software
  • Zeppelin (1983), Synapse Software
  • Mindwheel (1984), Broderbund Software[11][10]
  • Essex (1985), Broderbund
  • Brimstone (1985), Broderbund
  • Breakers (1986), Broderbund
  • Neverwinter Nights (1991), Strategic Simulations[12][13]
  • Ọnụ ụzọ mbata nke Savage Frontier (1991), Strategic Simulations
  • Akụ̀ dị oké ọnụ ahịa nke Ógbè Savage (1992), Strategic Simulations
  • Stronghold (1993), Strategic Simulations
  • Dark Sun Online: Crimson Sands (1996), Strategic Simulations [citation needed]
  • Rampage 2: Universal Tour (1999), Midway Games
  • X-Men: Ọchịchị nke Apocalypse (2001), Activision
  • Spyro: Oge Ice (2001), Universal Interactive
  • Rayman (2001), Ubi Soft[14]
  • Ogige Dragọn (2001), Capcom
  • Grand Theft Auto Advance (2004), Rockstar Games
  • Spider-Man 2 (2004), Activision
  • Rayman: 10th Anniversary (2005), Ubisoft [citation needed]

Ebensidee dezie

  1. 1.0 1.1 (1983) Shamus Manual. 
  2. 2.0 2.1 The Classic Game Shamus.
  3. 3.0 3.1 3.2 Bateman (June 1985). "The Prose and the Parser: How Writers See Games". Compute!'s Gazette 3 (24). 
  4. Junglevision: Company. Junglevision.
  5. (June 21, 1999) "Game Designers Just Wanna Be Girls: Interview with Jamie Faye Fenton". Next Generation. 
  6. (1983) "Shamus", in David Small, Sandy Small and George Blank: The Creative Atari. Creative Computing Press. ISBN 978-0916688349. 
  7. Steve Hales. Halcyon Days: Interviews with Classic Computer and Video Game Programmers. Retrieved on 2016-04-13.
  8. Marks (2003-01-01). Everquest Companion: The Inside Story (in en). McGraw-Hill Osborne. ISBN 9780072229035. 
  9. Wallis (19 October 2006). Column: 'Playing Catch Up: Stormfront Studios' Don Daglow'. www.gamasutra.com. Retrieved on 2016-04-13.
  10. 10.0 10.1 (March 1985) "Mindwheel: An Electronic Novel". QuestBusters 2 (3). 
  11. Kosek, Steven (July 21, 1985). "Poet Robert Pinsky goes hi-tech to give electronic novel a whirl", Chicago Tribune, p. 33.
  12. van Looy, Jan (2010). Understanding computer game culture: the cultural shaping of a new medium. Lambert Academic Pub., 271. ISBN 9783838332130. 
  13. Marks, Robert (2003). Everquest Companion: The Inside Lore of a Game World. McGraw-Hill. ISBN 9780072229035. 
  14. Charla, Chris (November 2001). "Digital Eclipse's Rayman Advance", Game Developer 8 (11): 42–48.Archived

Njikọ mpụga dezie